Extra Credits: Power Creep

This week, we finally get around to talking about the trouble with power creep (with special guest)!

Show Notes:

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Recent Comments:

  • As mentioned before, when talking about Power Creep the best example by far is YuGiOh.

    You see, one of you YuGiOh greatest attribute is how fast the game is. You don't need to pay mana or wait for turns to things to activate. It's a really fast-peaced game. The thing is that this also makes it EXTREMELLY hard to balance, and Konami has never been good at it.

    From it very begins, about 95% of the released cards were useless, since there was always an alternative that was BETTER IN EVERY WAY. (Except a little bit more expensive) This got worse with every expantion, which released cards that were stronger and stronger.

    It eventually got out of hand, with a lot of broken combos (you could go through your whole your deck in one turn), so Konami took the decition of creating a Ban list. Which helped to improve the game a little.

    Yet, each new pack contained monsters that out-matched the previous one. Every-time something bigger and better. Eventually they even started releasing cards with "broken combos" in mind!

    After a while, they simply ban those cards and release a new "broken combo for the format". Then they ban that combo and release a new one. Etc.

    Just look at the tournaments decks, all decks are made of new cards. Not even cards that were considered extremelly broken have place in the new meta.
    It's really pathethic. :ugeek:

  • As mentioned before, when talking about Power Creep the best example by far is YuGiOh.

    Anyone else remember when 1800 ATK no effect was considered a good **** creature? ;)

  • As mentioned before, when talking about Power Creep the best example by far is YuGiOh.

    Anyone else remember when 1800 ATK no effect was considered a good **** creature? ;)

    I remember when a 1900 ATK monster with a negative effect was one hell of a broken card.
    She destroyed herself if you had another non-light monster, but men... she was 1900 ATK at lvl 4, so broken at the time!

  • As mentioned before, when talking about Power Creep the best example by far is YuGiOh.

    Anyone else remember when 1800 ATK no effect was considered a good **** creature? ;)

    I remember when a 1900 ATK monster with a negative effect was one hell of a broken card.
    She destroyed herself if you had another non-light monster, but men... she was 1900 ATK at lvl 4, so broken at the time!

    Not even that tough a condition to work around, either...

  • I remember when a 1900 ATK monster with a negative effect was one hell of a broken card.
    She destroyed herself if you had another non-light monster, but men... she was 1900 ATK at lvl 4, so broken at the time!

    Not even that tough a condition to work around, either...

    There were VERY few worthy light-type to play this monster with right then, if any at all.
    Most of cool cards were Dark monsters. (like Kyocco or Summoned Skull)

    And in those times you could get control of your enemies monster with relative ease (by using monster reborn, brain control, mind control, change of heart, creature swap or enemy controller), so having limitations on what to take was a though condition.

    But even with all that against her, thunder nyan-nyan was still a really borken card.

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