"Ask not for whom the bell tolls, it tolls for thee"... I know that quote, though I'm not familiar with where it originates.
Searching the title brings up an Ernest Hemingway novel, though reading it does in fact state the title is a reference to said John Donne poem. It just sounds like such a foreboding line, though, gives you chills almost.
I know this thread has been up for a while but I decided to start rewatching some of the episodes (partially boredom , partially to reaquaint myself with some of the topics) and after looking around a bit I realized something. Did anyone else notice that the Metallica song was actually the introduction song in Zombieland? I know it might be looking a little bit much into it but really they do explore the same idea a bit in the movie.
What I have problems with is TWD being too obvious when it comes to life-and-death situations. It's always a binary choice: you pick this choice, you save this character, you pick the other, you abandon them. If TellTale really want their players to live with their choices, how about obfuscating them more carefully?
Since this thread got raised back up, I might as well respond:
I get what you're saying on the one hand.
But... I really hate it when games do that.
Almost as much as when they give you an option that you have every reason to think will do x when in reality it will do y.
Especially when y is the opposite of x and there is never an actual possibility of getting x to happen.
I finally decided to get around to playing The Walking Dead after having bought it a couple months ago during the Summer Sale. I figured "Why not? Five days till Halloween, I'll do an Episode a day to celebrate." I just cleared Episode 4, recalled "For Whom the Bell Tolls" and decided to rewatch the trilogy of EC episodes on WD, and this episode really resonated with me. It really drove home many of the decisions I made - I made the same decision as Dan - and made me realize just how much this game was really affected me. Many of my decisions in the Second and Third Episodes continued to linger in my mind long after I had stopped the game for the day, and this Episode looks to be no exception.
all of the extra credits team is doing a great job, but i have to admit: if you really believe every person is a gain for humanity, you haven't seen the real world in a while.
for most of us, the world would be better of without us.